How Matches Play
The official control list outlines movement, offense, defense, and special actions that define the arena fighting loop.
- Movement and engage toolsUse sprint and dash to close distance, reposition, or disengage during pressure.
- Defense optionsBlock is a core defensive input, with evasive or counter evasive available for timing-based escapes.
- Attack structureBasic attacks, uptilt input, skill slots 1 to 4, utility, awakening, and ultimate form your main combat actions.


